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- global gRetDown, gRetUp
-
- on startMovie
- end
-
- on buttonRoll
- if rollOver(6) then
- go(marker(0) + 2)
- else
- go(marker(0) + 1)
- end if
- end
-
- on clearTheMovieAndGo
- set the movieRate of sprite 2 to 0
- if the frame <= (marker(0) + 2) then
- go("end")
- else
- go(marker("end") + 1)
- end if
- end
-
- on blackFrame
- repeat with x = 1 to 48
- set the locV of sprite x to -500
- end repeat
- puppetTransition(50, 0, 12)
- updateStage()
- puppetTransition(0)
- end
-